Every six months I will be grabbing the most popular tutorials and putting them together in one giant super post. Please feel free to replace the s- with a th- in super, it’s a thuper post, because we like to have fun. With that, I give you the top three posts from the first half of 2012.
There are a lot of tricks to this one. Remember that you can use a Mograph effector as a deformer and switch between point, polygon, and object modes. When you’re working with spheres don’t forget to uncheck render perfect. If you need some inspiration check out Timothy Reynolds’ Dribble page, he does all of his work manually and the textures and lighting really bring the illustrations home. Keep in mind the information on this blog will only take you so far. Make it yours, make it sexy.
This one is just really fun, and opens up a lot of possibilities for all around awesomeness in Mograph. Besides, who doesn’t love bright lights, lazerz, and illuminating frisbees that come back to you like a boomerang?! AM I RIGHT?! PEW PEW!
So you’ve never rigged anything before? It can be an incredibly daunting and confusing task. We keep it simple with The Box. A quick rundown of adding joints, creating a joint chain, weighting the joints, and finally setting up Xpresso sliders to control the opening and closing of The Box. Brew a cup, take a break, and check out how to get a few rigging basics in the books.